

Type of Document Master's Thesis Author Aswathanarayana setty, Narendra Nallapeta Author's Email Address nnaray3@tigers.lsu.edu URN etd-11162012-115927 Title An Electronic Architecture for Mediating Digital Information in a Hallway Facade Degree Master of Science (M.S.) Department Electrical & Computer Engineering Advisory Committee
Advisor Name Title Ramanujam, Jagannathan Committee Co-Chair Ullmer, Brygg Committee Co-Chair Trahan, Jerry Committee Member Keywords
- hallway
- Facade
Date of Defense 2012-11-01 Availability unrestricted Abstract Ubiquitous computing requires integration of physical space withdigital information. This presents the challenges of integrating electronics,
physical space, software and the interaction tools which can effectively
communicate with the audience. Many research groups have embraced different
techniques depending on location, context, space, and availability of
necessary skills to make the world around us as an interface to the digital world.
Encouraged by early successes and fostered by project undertaken by
tangible visualization group. We introduce an architecture of Blades and Tiles
for the development and realization of interactive wall surfaces.
It provides an inexpensive, open-ended platform for constructing
large-scale tangible and embedded interfaces. In this paper,
we propose tiles built using inexpensive pegboards and a gateway
for each of these tiles to provide access to digital information.
The paper describes the architecture using a corridor fa\c{c}ade application.
The corridor fa\c{c}ade uses full-spectrum LEDs, physical labels and
stencils, and capacitive touch sensors to provide mediated representation,
monitoring and querying of physical and digital content. Example contents
include the physical and online status of people and the activity and
dynamics of online research content repositories. Several complementary
devices such as Microsoft PixelSense and smartdevices can support
additional user interaction with the system. This enables interested
people in synergistic physical environments to observe, explore, understand,
and engage in ongoing activities and relationships. This paper describes the
hardware architecture and software libraries employed and how they are
used in our research center hallway and academic semester projects.
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