Title page for ETD etd-11072011-233133

Type of Document Master's Thesis
Author Farlow, Shawn
Author's Email Address sfarlo2@lsu.edu
URN etd-11072011-233133
Title Server Assignment in Mirrored Server Environments
Degree Master of Science in Electrical Engineering (M.S.E.E.)
Department Electrical & Computer Engineering
Advisory Committee
Advisor Name Title
Trahan, Jerry Committee Chair
Peng, Lu Committee Member
Skavantzos, Alexander Committee Member
  • server choice in online games
  • player to server assignment
  • assignment algorithms
Date of Defense 2011-11-04
Availability unrestricted
Massively multiplayer online games (MMOGs) may use peer-to-peer, client-server, or mirrored-server environments. Since there exist multiple server options in mirrored server environments, a problem arises when deciding to which server each player should connect. We propose three distinct algorithms that assign players within Quality of Service (QoS) as each player joins and leaves, taking into consideration whether a player already in QoS can be moved to place a newly joining player in QoS without sacrificing QoS for the moved player. Our results show that for certain numbers of servers and values of QoS, our algorithms increase the total number of players in QoS over a static player to server assignment, and bears adapting to a wider variety of environments.
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